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- Starsector game engine used how to#
- Starsector game engine used install#
- Starsector game engine used mods#
If the physics calculations are based on framerate, and not on clock time, then it doesn't matter how much time they take, the only thing that matters is the amount of frames, and it's the same for every weapon. You can replace the JRE inside the Starsector folder (some people claim that switching from JRE7 to JRE8 has performance benefits), but you'd need to change a config setting to allow it and the game won't run with anything newer than Java 9. Starsector ships with its own version of Java and doesn't touch your system's version. This change is also a placebo that won't affect the game's performance. All the executable does is call java.exe with the arguments inside the vmparams file, so making it LAA does nothing. Starsector.exe isn't the game, it's just a wrapper around Java. 30 shouldn't cause problems, but going lower than that can cause some obscure and ridiculous collision bugs. Keep in mind, the game's logic runs at this same framerate. This will make sudden FPS dips less common, but it'll do so by making the game always perform that poorly. I don't know if I'd call this "increasing performance". Allocating more than 8 can reportedly cause performance and crashing problems. 4 gigs is plenty for all but the most heavily modded setups.
Starsector game engine used install#
This is a great tip, and increasing RAM is the first thing a player should do if they plan to install mods. Make sure your java is the latest one, if not delete your java and install a fresh new version #basically the starsector.exe is 32 bit, by patching it with "large address aware" it will improve performance It is not advised to use this application if you have less than 3 GiB of RAM.
Starsector game engine used how to#
Instructions how to do this are in spoiler below. 64-bit versions of Windows require no modifications to the operating system to benefit from this application however, in 32-bit versions of Windows, you must increase the user memory setting. When a 32-bit application is large address aware, it can access up to 4 GiB on 圆4 operating systems and all memory that isn't used by the operating system and other applications on x86. This is an application that assists in making applications large address aware. (if your eyes can handle it you can also reduce it to 20) Open "Fractal Softworks\Starsector\starsector-core\data\config\settings.json" and change
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by rendering less frames the cpu can focus elsewhere #give it as much ram as your pc can handle it, i personally think 4 is enough and that 8 is unnecessary "-Xms4096m -Xmx4096m" now the game will use 4gb of ram. "-Xms1536m -Xmx1536m" that means the game only allocated 1.5gb of ram, Open vmparams (starsector files) and look out for the
Starsector game engine used mods#
A quick guide how to get better performance in starsector especially if you have a crapton of mods
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